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UI/UX 
1. MyND

Brief

The mental health platform/app helps users better cope with mild anxiety, stress, and loneliness, while encouraging them to open up and express their feelings. The core feature of the platform is providing accessible and affordable online therapy via chat, video, or call, with psychologists, psychotherapists, or arts therapists. Secondary features include activities such as breathing exercises and meditation to support self-help between therapy sessions. Additionally, the platform offers resources in the form of articles, podcasts, and videos

Survey Highlights (94 entries)

  • Younger people under 30 are more likely to experience psychological distress.

  • Anxiety and hiding feelings are common issues in people's lives.

  • 42% of females have attended therapy, compared to 30% of males.

  • 39% of people avoid therapy because it is too expensive.

  • Over 50% would be willing to try online therapy.

  • People over 25 are more likely to use online therapy.

  • A significant number of people between 19-24 years old do not believe in therapy and consider it too expensive.

Persona

Anne 19 years old

Gary 44 years old

Veronica 44 years old

Tom 25 years old

Research part 1

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Scenario 1

sers want to learn about the resources the platform offers and how they can benefit from professional psychological support. They are encouraged to book a therapy session.

Scenario 2

Users want to know when the next session is and be able to join it easily.

Testing (5 people)

Hypothesis - I believe participants can navigate to book an online therapy session

Findings highlights: 

  • A couple of participants tried to click the ‘chat’, ‘video’ and ‘call’ icons.

  • A couple of participants were confused about the difference between help choosing and browsing.

  • The Time slot modal was too big to fit on all of the participant’s screen

Research part 2

This project was created for educational purpose as part of Graduate Certificate in UX and Web Design at Torrens University - Billy Blue.

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2. Yoga4all app

This project was my first experience with UX/UI design, where I learned the importance of research and prototype development. This project inspired me to deepen my knowledge and continue my studies in this field.

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Brief

Develop an app aimed at improving health and wellbeing, utilising user experience design methodologies and user testing..

Role

Brand concept, flow diagram, wireframes, and prototype design.

The Brand

Offer a yoga practice tailored to practitioners' goals and abilities by providing customised asanas and sequences, including prop variations to suit individual needs.

 

Persona

Andrew, in his mid-40s, has started experiencing back pain and reduced agility. He feels self-conscious about attending yoga classes, believing they are primarily for women and worrying about his lack of flexibility. Andrew seeks a safe, supportive environment to explore yoga at his own pace and ability.

LoFi Test Feedback

The LoFi prototype was tested with five participants, providing essential feedback that helped refine the app's flow and dashboard design.

WCAG

The colour contrast and font size were designed to meet WCAG Level AA standards.

Results

The final app makes yoga accessible to everyone, regardless of age, gender, or physical condition.

This project was created for educational purpose as part of Introduction to UX UI Design course at TAFE NSW.

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